Course Outline

Introduction to Design Thinking

  • Overview of Design Thinking methodology
  • Key stages: Empathize, Define, Ideate, Prototype, and Test
  • Understanding the relevance to administrative and operational challenges

Gamification Fundamentals

  • Introduction to gamification and its principles
  • Gamification vs game design: Key differences
  • Exploring tools and techniques for gamifying problem-solving

Empathy and Problem Definition

  • Identifying stakeholder needs and pain points
  • Using gamified exercises to gather insights
  • Formulating clear and actionable problem statements

Idea Generation and Gamification

  • Brainstorming techniques for innovative solutions
  • Using gamification to unlock creativity
  • Collaborative ideation through team challenges

Prototyping and Testing

  • Building low-fidelity prototypes for workplace challenges
  • Gamified testing scenarios to evaluate solutions
  • Iterative refinement based on feedback

Implementation Strategies

  • Planning and executing solutions in real-world contexts
  • Overcoming resistance to change through engagement
  • Measuring the impact of implemented solutions

Gamification Showcase

  • Presenting solutions through gamified storytelling
  • Peer feedback and collaborative improvement
  • Best practices for sustaining a gamified approach

Summary and Next Steps

Requirements

  • Basic familiarity with workplace challenges and scenarios
  • Open-mindedness to collaborative problem-solving techniques

Audience

  • Administrative staff
  • Operational staff
  • Team leaders and managers
 14 Hours

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